Prends ma main

Role

Concepting & Development

Client

Self-initiated

Team

Work in team of 2
Homepage of the Dutch Store's website on orange background

Overview

In the midst of a pandemic where social interactions have drastically declined, there is a lack of physical contact and the affective feeling that comes with it. The goal of this project was to build an interaction that would connect 2 or more people remotely, from physical actions to screens reactions.

Challenge

HMW foster interaction between two people (or between a person and their furry friend) in a remote setting?

Solution

Prends ma main aims at creating a feeling of presence and representation of the hand holding not readily available during times of reduced social interaction. It allows two humans or non-humans to communicate through an interactive visual poster when they are not physically together.

Process

We decided to start off by analyzing the context surrounding us and around the topic of connectedness in that specific moment. Living in the middle of a pandemic where social interactions have drastically declined, we observed that there was a lack of physical contact and the affective feeling that comes with it. From this observation, we then decided to mimic in some way a ritual, part of the physical contact that humans could have. From this evolved the idea of having a representation of the hand holding.

Prends Ma Main, which stands for “hold my hand” in French, is made of 2 physical components and an interactive poster. Each physical component is equipped by one LDR. When a person holds Prends Ma Main, the signal is sent to the poster, which in turn starts changing shapes - communicating thus the feeling of presence, remotely. With this concept and prototype we aimed at creating a feeling of presence and representation of the hand holding not readily available during times of reduced social interaction.

Creative coding

Prends ma main is made of 2 physical components: Huzzah ESP8266 and LDRs (Light sensors) & an interactive poster coded using p5.js, a JavaScript library for creative coding. You can check the check and preview the poster in Glitch.

The team

  • Beatrice Neacsu
  • Simo Paraschi

.Other Projects

.Other Projects

.Other Projects

01

Natural Cycles

Growing the user base through experimentations for the first digital method of birth control cleared by regulators.

Cover for the Natural Cycles project. A screenshot of the Dashboard on a dark purple background.

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02

Étude de lignes

4 different compositions created with code and playing with the contrast

Graphical explorations with p5.js

Internet of Things design

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03

CineCube

Connecting cinema audiences through music and playful interaction